Mobile games

ASTROBOT

This project is my personal sound redesign for the game Astrobot, inspired by its original sounds that have always felt special to me.

I wanted to take this familiar sound palette and reimagine it in my own way: making the sounds soft, pleasant, and "rounded," while still keeping their robotic character and cosmic vibe.


SFX only
Designed for KOSMOS.GAMES, this sound design uses pleasant, simple effects that smoothly immerse players in each game event. From satisfying achievement tones to soft event transitions, every sound enhances the casual gameplay experience.

Music only

The composition for the game Magic Pets, created for Geeky.House studio, immerses listeners in a magical world with smooth and vibrant melodies. The opening notes set a lively tone, gradually transitioning into softer, calming sounds, evoking a sense of whimsical adventure and friendship.


SFX Only
Designed for KOSMOS.GAMES. The sound effects (SFX) for the winter and autumn events were crafted to be warm and inviting, seamlessly blending with the music to enhance its cozy feel. Each effect complements the musical atmosphere, creating a harmonious and immersive experience.
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